"On what might be the worst planet in the universe, a
young man dreams of the stars. Adventure! Lasers! Women! And the ultimate goal
- to become Elite! Unfortunately, Misha has to do his chores first. And learn
how to talk to Phoebe, the beautiful customs officer. And leave the planet. But
the death of a famous author unexpectedly drags Misha and Phoebe into a
system-wide conspiracy, complete with smuggling, international art thieves, multi-system
corporations, canapés and exploding pigs. This is Misha's chance to prove he
has what it takes!
"After all, surely anyone can be Elite if they dream."
"After all, surely anyone can be Elite if they dream."
I’m not exactly sure how much of Docking Is Difficult
follows the computer game ELITE: DANGEROUS (though, apparently, it’s lacking in
that regard a lot, if I go by some information I pulled up), but I don’t think that is required to enjoy this short novel. As
pointed out in the advertising, there was several novels released to tie in
with the game during its 2014 launch and all were “subtly” linked to it. But as
noted a few sentences ago, this novel is seemingly only tenuously connected to the game.
Gideon Defoe is a British author who wrote some very
funny novels, five to be exact, set in his Pirates! Universe (and one was
turned into a animated movie, 2012’s The
Pirates! In an Adventure with Scientists!, though it was released in North
America, along with Australia and New Zealand, as The Pirates! Band of Misfits). Much like those Pirate! books, Docking Is Difficult features the same
mix of referential humor, a few in-jokes, and just plain silliness. I’ve often
compared Defoe to Monty Python, but with this book, he comes closest to being
compared to the late, great Douglas Adams. Here is a companion style novel all
fans of The Hitchhikers Guide To The Galaxy can enjoy.
So the book is a parody of science fiction, but it also takes aim at
fan culture. There are some delirious head-on take downs of fans who “ship”
characters (which created a “shipping war” that lead to many deaths) and those who
are critical of certain aspects of long-running shows (“There was some
grumbling about pacing, and about some glaring continuity issues, and about how
Phoebe had pronounced the name of the planet “Treambilis”).
Defoe also takes on publishing, offering some real truths: “To be honest, ‘being alive’ isn’t very
high up on desirable traits an author can have. These days it’s more of a
nuisance than anything. I mean, look at Robert Ludlum. The man has been dead
for a millennium, but that hasn’t seemed to get in the way of him knocking out
a new book every year.”
To be honest, a lot of Docking Is Difficult just seems to be about
Defoe taking hilarious pot-shots at science fiction than anything to do with a
science fiction based video game. I think this book is a worthy follow-up to
Adams and his brilliant world.
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