28 September 2008

Books: The Accidental Time Machine by Joe Haldeman


Since H.G. Well's The Time Machine, we've been fascinated by the idea of being able to travel into our past or even our own future. And for decades, science fiction authors have speculated on how this could be done, despite having Einstein throw a wet blanket over the whole theory.

One of the biggest hurdles of time travel is The Paradox. That traveling, especially to your past, would cause too many paradox's, thus causing a possible unwinding of the universe, ala Back to the Future.

One theory is that if time travel was feasible, we could only go forwards, never back.

That's the premise of Joe Haldeman's The Accidental Time Machine, a whimsical comic tale of Grad-school dropout Matt Fuller, who while toiling as a lowly MIT assistant researcher, accidentally creates, through no fault of his own, a time machine while studying the quantum relationship between gravity and light. When he hits its reset button, the box disappears, only to reappear a second later. Soon Matt discovers every time he hits the reset buttom, the machince goes missing twelve times longer.

After a few expeirments, he discovers he can attach a metal box to it and then send objects -like a store bought turtle - into the future. This leads to the idea of taking himself into the future. Borrowing an old car from a friend, Matt sends himself into the near future, only to discover he is a wanted man in the murder of the friend he borrowed the car from (he dropped dead of a heart attack when he saw Matt vanish before his eyes). Bailed out by a man -apparently - who could pass for an older version of himself, Matt decides to beat the rap by traveling further into the future, in hope of finding a safe haven.

The Accidental Time Machine is a swift read, a hallmark of Haldeman's sf style. He can create such a vivid world full of bright and wonderful ideas, yet present them in prose that need not go on forever. However, at times, you would've hoped he stayed in some the future worlds of Earth, like a society ruled by religion, with a strange blend of high and low technology, or the one where bartering is an artform and AI commonplace.

There is a deus ex machina towards the end which could be off putting, but its a small issue. Plus, while sort of saw the ending, you always knew that the time travel was one way -despite the broadly suggested idea that somewhere in the future, Matt did travel back.

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